PhysBrain 1.5: From Vision-Language Models to Physical Foundation Models Paper • 2609.14973 • Published 1 day ago • 57
Vidu S2: Real-Time Interactive, Editable, and Spatial Video Generation Paper • 2609.11638 • Published 5 days ago • 116
Dream-RSI: Recursive Self-Improvement through Evolving Worlds Paper • 2609.14858 • Published 1 day ago • 155
ZGCM-1: A Fully Open and Extremely Efficient Foundation Model for Math and Agentic Search Paper • 2609.13356 • Published 4 days ago • 110
SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image Paper • 2609.13146 • Published 4 days ago • 3 • 2
SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image Paper • 2609.13146 • Published 4 days ago • 3
SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image Paper • 2609.13146 • Published 4 days ago • 3
SAS: Simple Attention Sparsification via End-to-End Optimization of Context Ranking Paper • 2609.13141 • Published 4 days ago • 54
SAS: Simple Attention Sparsification via End-to-End Optimization of Context Ranking Paper • 2609.13141 • Published 4 days ago • 54
An Open Recipe for IMO Gold: Training Nemotron for Olympiad Mathematics Paper • 2609.10712 • Published 6 days ago • 38
T1: Terminal Agent Reinforcement Learning for Long-Horizon Tasks Paper • 2609.11042 • Published 5 days ago • 56
Recursive Code World Models: Building Complex Worlds through Recursive Scene Programs Paper • 2609.11499 • Published 5 days ago • 28
Recursive Code World Models: Building Complex Worlds through Recursive Scene Programs Paper • 2609.11499 • Published 5 days ago • 28